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05 · Data

Every match, kept.

Results, stats, history and rankings stay on the organiser's PC, and can be shown wherever they are needed.

Per-player stats

Kills, deaths, assists, damage per round, KAST, headshots, MVPs and an approximate rating, per map, per match and per tournament.

  • Tables that export to CSV

History and rankings

Every match played is kept with its maps, its rounds and its highlights. The player ranking builds itself across tournaments.

Matches from elsewhere

A match played on FACEIT is imported from its URL, with teams, players and stats. A Counter-Strike 2 demo can also be imported, or played back as if it were live.

Public API

A read-only API so your league's website or a Discord bot can show tournaments, standings, matches and players. Each access has its own key, created and revoked from the console.

Users and roles

For tournaments run by more than one person: administrator, operator and read-only. Overlays and the HUD still load in OBS without signing in.

The data belongs to the organiser

Everything is stored on the organiser's PC. Regie.gg has no telemetry and does not send data to any server of its own.